74 research outputs found

    Speaker Diarization Based on Intensity Channel Contribution

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    The time delay of arrival (TDOA) between multiple microphones has been used since 2006 as a source of information (localization) to complement the spectral features for speaker diarization. In this paper, we propose a new localization feature, the intensity channel contribution (ICC) based on the relative energy of the signal arriving at each channel compared to the sum of the energy of all the channels. We have demonstrated that by joining the ICC features and the TDOA features, the robustness of the localization features is improved and that the diarization error rate (DER) of the complete system (using localization and spectral features) has been reduced. By using this new localization feature, we have been able to achieve a 5.2% DER relative improvement in our development data, a 3.6% DER relative improvement in the RT07 evaluation data and a 7.9% DER relative improvement in the last year's RT09 evaluation data

    TIMPANO: Technology for complex Human-Machine conversational interaction with dynamic learning

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    El proyecto TIMPANO tiene por objetivo profundizar en el desarrollo de sistemas de comunicación oral hombre-máquina atendiendo principalmente a la capacidad de dar respuesta a múltiples requerimientos de los usuarios, como pueden ser el acceso a información, la extracción de información, o el análisis de grandes repositorios de información en audio. En el proyecto se hace especial énfasis en la adaptación dinámica de los modelos a diversos contextos, tanto de tipo acústico, como semántico o de idioma

    Clustering of syntactic and discursive information for the dynamic adaptation of Language Models

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    Presentamos una estrategia de agrupamiento de elementos de diálogo, de tipo semántico y discursivo. Empleando Latent Semantic Analysis (LSA) agru- pamos los diferentes elementos de acuerdo a un criterio de distancia basado en correlación. Tras seleccionar un conjunto de grupos que forman una partición del espacio semántico o discursivo considerado, entrenamos unos modelos de lenguaje estocásticos (LM) asociados a cada modelo. Dichos modelos se emplearán en la adaptación dinámica del modelo de lenguaje empleado por el reconocedor de habla incluido en un sistema de diálogo. Mediante el empleo de información de diálogo (las probabilidades a posteriori que el gestor de diálogo asigna a cada elemento de diálogo en cada turno), estimamos los pesos de interpolación correspondientes a cada LM. Los experimentos iniciales muestran una reducción de la tasa de error de palabra al emplear la información obtenida a partir de una frase para reestimar la misma frase

    GTH-UPM system for search on speech evaluation

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    This paper describes the GTH-UPM system for the Albayzin 2014 Search on Speech Evaluation. Teh evaluation task consists of searching a list of terms/queries in audio files. The GTH-UPM system we are presenting is based on a LVCSR (Large Vocabulary Continuous Speech Recognition) system. We have used MAVIR corpus and the Spanish partition of the EPPS (European Parliament Plenary Sessions) database for training both acoustic and language models. The main effort has been focused on lexicon preparation and text selection for the language model construction. The system makes use of different lexicon and language models depending on the task that is performed. For the best configuration of the system on the development set, we have obtained a FOM of 75.27 for the deyword spotting task

    HIFI-AV: An Audio-visual Corpus for Spoken Language Human-Machine Dialogue Research in Spanish

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    In this paper, we describe a new multi-purpose audio-visual database on the context of speech interfaces for controlling household electronic devices. The database comprises speech and video recordings of 19 speakers interacting with a HIFI audio box by means of a spoken dialogue system. Dialogue management is based on Bayesian Networks and the system is provided with contextual information handling strategies. Each speaker was requested to fulfil different sets of specific goals following predefined scenarios, according to both different complexity levels and degrees of freedom or initiative allowed to the user. Due to a careful design and its size, the recorded database allows comprehensive studies on speech recognition, speech understanding, dialogue modeling and management, microphone array based speech processing, and both speech and video-based acoustic source localisation. The database has been labelled for quality and efficiency studies on dialogue performance. The whole database has been validated through both objective and subjective tests

    Evaluation of a Spoken Dialogue System for controlling a Hifi audio system

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    In this paper a Bayesian Networks, BNs, approach to dialogue modelling [1] is evaluated in terms of a battery of both subjective and objective metrics. A significant effort in improving the contextual information handling capabilities of the system has been done. Consequently, besides typical dialogue measurement rates for usability like task or dialogue completion rates, dialogue time, etc. we have included a new figure measuring the contextuality of the dialogue as the number of turns where contextual information is helpful for dialogue resolution. The evaluation is developed through a set of predefined scenarios according to different initiative styles and focusing on the impact of the user’s level of experience

    Language recognition using phonotactic-based shifted delta coefficients and multiple phone recognizers

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    A new language recognition technique based on the application of the philosophy of the Shifted Delta Coefficients (SDC) to phone log-likelihood ratio features (PLLR) is described. The new methodology allows the incorporation of long-span phonetic information at a frame-by-frame level while dealing with the temporal length of each phone unit. The proposed features are used to train an i-vector based system and tested on the Albayzin LRE 2012 dataset. The results show a relative improvement of 33.3% in Cavg in comparison with different state-of-the-art acoustic i-vector based systems. On the other hand, the integration of parallel phone ASR systems where each one is used to generate multiple PLLR coefficients which are stacked together and then projected into a reduced dimension are also presented. Finally, the paper shows how the incorporation of state information from the phone ASR contributes to provide additional improvements and how the fusion with the other acoustic and phonotactic systems provides an important improvement of 25.8% over the system presented during the competition

    Advanced Speech Communication System for Deaf People

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    This paper describes the development of an Advanced Speech Communication System for Deaf People and its field evaluation in a real application domain: the renewal of Driver’s License. The system is composed of two modules. The first one is a Spanish into Spanish Sign Language (LSE: Lengua de Signos Española) translation module made up of a speech recognizer, a natural language translator (for converting a word sequence into a sequence of signs), and a 3D avatar animation module (for playing back the signs). The second module is a Spoken Spanish generator from sign writing composed of a visual interface (for specifying a sequence of signs), a language translator (for generating the sequence of words in Spanish), and finally, a text to speech converter. For language translation, the system integrates three technologies: an example based strategy, a rule based translation method and a statistical translator. This paper also includes a detailed description of the evaluation carried out in the Local Traffic Office in the city of Toledo (Spain) involving real government employees and deaf people. This evaluation includes objective measurements from the system and subjective information from questionnaire

    Design and evaluation of acceleration strategies for speeding up the development of dialog applications

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    In this paper, we describe a complete development platform that features different innovative acceleration strategies, not included in any other current platform, that simplify and speed up the definition of the different elements required to design a spoken dialog service. The proposed accelerations are mainly based on using the information from the backend database schema and contents, as well as cumulative information produced throughout the different steps in the design. Thanks to these accelerations, the interaction between the designer and the platform is improved, and in most cases the design is reduced to simple confirmations of the “proposals” that the platform dynamically provides at each step. In addition, the platform provides several other accelerations such as configurable templates that can be used to define the different tasks in the service or the dialogs to obtain or show information to the user, automatic proposals for the best way to request slot contents from the user (i.e. using mixed-initiative forms or directed forms), an assistant that offers the set of more probable actions required to complete the definition of the different tasks in the application, or another assistant for solving specific modality details such as confirmations of user answers or how to present them the lists of retrieved results after querying the backend database. Additionally, the platform also allows the creation of speech grammars and prompts, database access functions, and the possibility of using mixed initiative and over-answering dialogs. In the paper we also describe in detail each assistant in the platform, emphasizing the different kind of methodologies followed to facilitate the design process at each one. Finally, we describe the results obtained in both a subjective and an objective evaluation with different designers that confirm the viability, usefulness, and functionality of the proposed accelerations. Thanks to the accelerations, the design time is reduced in more than 56% and the number of keystrokes by 84%

    Facilitating Preference Revision through a Spoken Dialogue System

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    We present the design of a spoken dialogue system to provide feedback to users of an autonomous system which can learn different patterns associated with user actions. Our speech interface allows users to verbally refine these patterns, giving the system his/her feedback about the accuracy of the actions learnt.We focus on improving the naturalness of user interventions, using a stochastic language model and a rule-based language understanding module. The development of a state-based di- alogue manager which decides how to conduct each dialogue, together with the storage of contextual information of previous dialogue turns, allows the user to speak to the system in a highly natural way
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